![]() ![]() The next head pass I did introduced a couple design elements that would carry over to the final design, including the forehead / double nasal cavity and plated segmented jaw.Īfter more iterations working with the studio art director, this was my final pass for the Locust based Swarm. I started with a series of early explorations for the games new creatures, The Swarm.Įarly designs played off new body shapes and details to set them off from the games original Locust characters. These head passes above were starting to go in the right direction with the plated armor on the face and body. Back in 2014 I was brought in by The Coalition to work on some visual development and creature concept for the upcoming GEARS OF WAR 4 Xbox One game. ![]()
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